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	<title>Comments on: How to start a games company</title>
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	<link>http://www.badlanguage.net/how-to-start-a-games-company</link>
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		<title>By: James</title>
		<link>http://www.badlanguage.net/how-to-start-a-games-company/comment-page-1#comment-670506</link>
		<dc:creator>James</dc:creator>
		<pubDate>Thu, 15 Jul 2010 02:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.badlanguage.net/how-to-start-a-games-company#comment-670506</guid>
		<description>Wow.. this article was written back in 2007 but still relevant today. It can even apply to these mobile apps are being developed now adays, same principles from this article apply. Thanks Matt for the info.

I am trying to make an phone app, and this info helped me out.</description>
		<content:encoded><![CDATA[<p>Wow.. this article was written back in 2007 but still relevant today. It can even apply to these mobile apps are being developed now adays, same principles from this article apply. Thanks Matt for the info.</p>
<p>I am trying to make an phone app, and this info helped me out.</p>
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		<title>By: game &#187; How to start a games company</title>
		<link>http://www.badlanguage.net/how-to-start-a-games-company/comment-page-1#comment-268991</link>
		<dc:creator>game &#187; How to start a games company</dc:creator>
		<pubDate>Fri, 12 Oct 2007 02:09:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.badlanguage.net/how-to-start-a-games-company#comment-268991</guid>
		<description>[...] Read the rest of this great post here [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest of this great post here [...]</p>
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		<title>By: Nick Staib</title>
		<link>http://www.badlanguage.net/how-to-start-a-games-company/comment-page-1#comment-255562</link>
		<dc:creator>Nick Staib</dc:creator>
		<pubDate>Tue, 02 Oct 2007 22:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.badlanguage.net/how-to-start-a-games-company#comment-255562</guid>
		<description>Matthew - Sobering but fascinating advice. And I liked the anecdote about being courteous to receptionists; though I doubt any of our own board members could hack it for 2 hours...

Also, and this might just be a font thing on my laptop, but I noticed that all pound signs, dashes and apostrophes have been replaced by a plethora of question marks in this article...</description>
		<content:encoded><![CDATA[<p>Matthew &#8211; Sobering but fascinating advice. And I liked the anecdote about being courteous to receptionists; though I doubt any of our own board members could hack it for 2 hours&#8230;</p>
<p>Also, and this might just be a font thing on my laptop, but I noticed that all pound signs, dashes and apostrophes have been replaced by a plethora of question marks in this article&#8230;</p>
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